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Update script.txt
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-- /// roblox 7chanhub script for Murderers VS Sheriffs - 7chan 2023
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-- /// support server: discord.gg/7chan
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-- /// tpa: 7chan hub roblox
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-- /// Source: github.com/7chan-org
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--> script variables
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local UserInputService = game:GetService("UserInputService")
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local CoreGui = game:GetService("CoreGui")
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local RunService = game:GetService("RunService")
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local Players = game:GetService("Players")
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local localPlayer = Players.LocalPlayer
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local mouse = localPlayer:GetMouse()
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local screenGui = Instance.new("ScreenGui")
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screenGui.Name = "7chanHub"
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screenGui.Parent = CoreGui
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screenGui.ResetOnSpawn = false
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local container = Instance.new("TextLabel")
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container.Name = "HubContainer"
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container.Parent = screenGui
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container.Size = UDim2.new(0, 500, 0, 300)
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container.BackgroundTransparency = 1
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container.Position = UDim2.new(0.5, 0, 0.5, 0)
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container.TextColor3 = Color3.new(1,1,1)
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container.TextSize = 14
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container.TextXAlignment = Enum.TextXAlignment.Left
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container.Text = "7chan Hub - roblox scripts | all functions enabled"
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container.Active = true
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container.Draggable = true
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local aimBotCircle = Instance.new("ImageLabel")
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aimBotCircle.Name = "AimbotCircle"
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aimBotCircle.Parent = container
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aimBotCircle.BackgroundTransparency = 1
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aimBotCircle.Image = "rbxassetid://0"
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aimBotCircle.ImageColor3 = Color3.new(1, 0, 0)
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aimBotCircle.ScaleType = Enum.ScaleType.FitToContents
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aimBotCircle.Size = UDim2.new(0, 200, 0, 200)
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aimBotCircle.Visible = false
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aimBotCircle.Position = UDim2.new(0.5, 0, 0.5, 0)
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local aimBotSizeSlider = Instance.new("TextButton")
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aimBotSizeSlider.Name = "AimbotSizeSlider"
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aimBotSizeSlider.Parent = container
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aimBotSizeSlider.Text = "Aimbot Circle Size: 100"
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aimBotSizeSlider.BackgroundTransparency = 1
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aimBotSizeSlider.Size = UDim2.new(0, 200, 0, 25)
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aimBotSizeSlider.Position = UDim2.new(0, 0, 0, 275)
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--> constants
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local Hub = {}
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local Aimbot = {}
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local ESP = {}
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local GameCheck = game.PlaceId ~= 135856908115931
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--> functions
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function Hub.onFocusLost()
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screenGui:Destroy()
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end
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function Hub.onDragStart()
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return true
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end
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function Aimbot.findNearestEnemy()
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local nearestEnemy = math.huge
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local nearestEnemyVector = Vector3.new()
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for i, plr in ipairs(Players:GetPlayers()) do
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if plr.Character and plr ~= localPlayer then
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local head = plr.Character:WaitForChild("Head")
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if head then
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local _, onScreen = workspace.CurrentCamera:WorldToScreenPoint(head.Position)
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if onScreen then
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local magnitude = (mouse.Hit.p - head.Position).Magnitude
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if magnitude < nearestEnemy then
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nearestEnemy = magnitude
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nearestEnemyVector = head.Position
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end
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end
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end
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end
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end
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return nearestEnemyVector
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end
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function Aimbot.aimAtTarget(target)
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local velocityVector = target.Velocity * (mouse.Hit.p - target.Part.Position).Magnitude / 90
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local aimPosition = target.Part.CFrame:ToWorldSpace(CFrame.new(0, 0, -1).LookVector * 10 + velocityVector)
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mouse.Hit.p = aimPosition
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end
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function ESP.onCharacterAdded(character)
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local hrp = character:WaitForChild("HumanoidRootPart")
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local head = character:WaitForChild("Head")
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local namePlate = Instance.new("TextLabel")
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namePlate.Parent = hrp
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namePlate.Name = "Nameplate"
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namePlate.Text = character.Parent.Name
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namePlate.BackgroundTransparency = 1
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namePlate.TextColor3 = Color3.new(1,1,1)
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namePlate.Size = UDim2.new(0, 200, 0, 25)
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namePlate.TextXAlignment = Enum.TextXAlignment.Left
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namePlate.TextSize = 14
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local box = Instance.new("BoxHandleAdornment")
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box.Parent = hrp
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box.Adornee = hrp
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box.AlwaysOnTop = true
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box.Transparency = NumberSequence.new(0)
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box.Size = Vector3.new(1,2,1) * hrp.Size.X / 2
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local updateFunction = RunService.Heartbeat:Connect(function()
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if not hrp then
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updateFunction:Disconnect()
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else
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namePlate.TextColor3 = Color3.new(1,1,1)
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namePlate.Text = character.Parent.Name
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local distanceToPlayer = (localPlayer.Character.HumanoidRootPart.Position - hrp.Position).Magnitude
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namePlate.Text = string.format("%s (%.1fm)", character.Parent.Name, distanceToPlayer)
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local headPosition, onScreen = workspace.CurrentCamera:WorldToScreenPoint(head.Position)
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if onScreen then
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box.Color3 = Color3.new(1,0,0)
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else
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box.Color3 = Color3.new(1,1,1)
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end
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local aimPosition = Aimbot.findNearestEnemy()
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local distanceToAimPosition = (hrp.Position - aimPosition).Magnitude
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local distanceThreshold = aimBotSizeSlider.Size.X.Scale * 100
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if distanceToAimPosition < distanceThreshold then
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aimBotCircle.Visible = true
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aimBotCircle.ImageColor3 = Color3.new(0,1,0)
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else
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aimBotCircle.Visible = false
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end
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aimBotCircle.Size = UDim2.new(aimBotSizeSlider.Size.X.Scale / 50, 0, aimBotSizeSlider.Size.X.Scale / 50, 0)
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aimBotCircle.Position = UDim2.new(mouse.Hit.p.X / screenGui.AbsoluteSize.X - 1, 0,
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mouse.Hit.p.Y / screenGui.AbsoluteSize.Y - 1, 0)
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end
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end)
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end
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--> setup functions
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function Hub:setup()
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local children = container:GetChildren()
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for i, child in ipairs(children) do
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if child:IsA("TextButton") then
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child.Activated:Connect(function()
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child.TextColor3 = Color3.new(0.5,1,0.5)
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wait(0.1)
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child.TextColor3 = Color3.new(1,1,1)
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end)
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end
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end
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local function onInputBegan(inputObject, gameProcessed)
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if inputObject.KeyCode == Enum.KeyCode.F1 then
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Hub.openHub()
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end
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end
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UserInputService.InputBegan:Connect(onInputBegan)
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end
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function ESP:setup()
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local children = ESP:FindFirstChildOfClass("Model")
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if children then
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for i, child in ipairs(children:GetChildren()) do
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if child:IsA("Model") then
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ESP.onCharacterAdded(child)
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end
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end
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else
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children.ChildAdded:Connect(function(child)
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if child:IsA("Model") then
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ESP.onCharacterAdded(child)
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end
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end)
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end
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end
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function Aimbot:setup()
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local canAim = false
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local aimPosition = Vector3.new()
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local lastAimPosition = Vector3.new()
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local aimPositionChangedConnection
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local function onInputBegan(inputObject, gameProcessed)
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if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
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canAim = true
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end
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end
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UserInputService.InputBegan:Connect(onInputBegan)
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local function onInputEnded(inputObject, gameProcessed)
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if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
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canAim = false
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end
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end
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UserInputService.InputEnded:Connect(onInputEnded)
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local function onCameraChanged(camera)
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local _, onScreen = workspace.CurrentCamera:WorldToScreenPoint(camera.CFrame.p)
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if onScreen then
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aimPositionChangedConnection = camera:GetPropertyChangedSignal("CFrame"):Connect(function()
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lastAimPosition = camera.CFrame.p
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end)
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else
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aimPositionChangedConnection:Disconnect()
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end
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end
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workspace.CurrentCamera:GetPropertyChangedSignal("CFrame"):Connect(onCameraChanged)
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local function onHeartbeat()
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if canAim then
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aimPosition = Aimbot.findNearestEnemy()
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Aimbot.aimAtTarget(aimPosition)
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end
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end
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RunService.Heartbeat:Connect(onHeartbeat)
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local function onMouseMoved(x, y)
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lastAimPosition = Vector3.new(x, y, lastAimPosition.Z)
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end
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mouse.Move:Connect(onMouseMoved)
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local function onUIStep()
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if mouse.Target then
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aimBotCircle.Visible = false
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else
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aimBotCircle.Visible = true
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end
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end
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RunService.RenderStepped:Connect(onUIStep)
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end
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function Aimbot.openHub()
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Hub:setup()
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end
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function ESP.openHub()
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ESP:setup()
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end
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function Aimbot.openHub()
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Hub:setup()
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end
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if GameCheck then return print("Error: This script must be run on Murderers VS Sheriffs!") end
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Hub:setup()
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ESP:setup()
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Aimbot:setup()
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hackingbeby
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